# Add to .gitignore
!Assets/Oculus/
Assets/Oculus/*
# ... read more for full config
In a Unity project, we often use assets from the Asset Store or other sources which sometimes happen to be quite big. For example Oculus Integration uses almost 700 MB. There is no point adding this whole folder to git when you can download it from other source. This is especially important when your git repository has size limits, like with GitHub, Gitlab, Bitbucket, etc.
This post shows a way to ignore such a folder, but still track important files such as configuration or a readme file to track the current version and location to install/update.